Cheap ZBrush for Digital Sculpting, Topology Work and PolyPaint
ZBrush combines high-resolution digital sculpting, polygon topology tools and direct surface color, letting artists move from shape development through topology refinement and PolyPaint in one desktop workflow.
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ZBrush: Versions and Prices
| Version | Price |
|---|---|
| ZBrush 2026.2.1.1 | |
| ZBrush 2025.2.2 | |
| ZBrush 2024.0.3 | |
| ZBrush 2023.2.2 | |
| Pixologic ZBrush 2022.0.6 |
DynaMesh rebuilds topology while the sculpt changes shape
DynaMesh redistributes polygons across a sculpt so large shape changes do not depend on preserving the original edge flow. Sculptris Pro adds dynamic tessellation at the brush stroke, giving the sculpting workflow two ways to add or redistribute geometry while forms are still being developed.
ZModeler and ZRemesher bridge base-mesh construction and cleaner topology
ZModeler provides polygon-level actions for building and editing low-resolution geometry, including operations on points, edges and polygons. ZRemesher rebuilds a mesh into a cleaner polygon flow, giving ZBrush a topology step between free-form sculpting and geometry that needs more regular edge organization.
PolyPaint puts surface color on the mesh before a texture map is fixed
PolyPaint stores color directly on model vertices, so painting can begin without first assigning UVs or a texture map. The painted result can later be transferred to a texture map, keeping color exploration connected to the sculpt before final texture resolution or UV layout is locked.
BevelPro, Anchors, Repeat to Similar and ZModeler changes separate the offered ZBrush releases
| Offered release | Local workflow breakpoint |
|---|---|
| Pixologic ZBrush 2022.0.6 | The 2022 branch adds BevelPro for beveling medium-to-high resolution meshes, Bas-Relief tools and a DynaMesh Resolution Picker. |
| ZBrush 2023.2.2 | The 2023.2 branch adds the Anchors Brush for mesh deformation and expands Spotlight controls for transferring color and sculptural detail. |
| ZBrush 2024.0.3 | The 2024 branch updates Anchors, adds Split to Parts for Knife workflows and introduces Repeat to Similar for propagating edits across matching mesh parts. |
| ZBrush 2025.2.2 | The 2025.2 branch adds ZModeler presets, temporary polygon-selection actions and edge-loop snapping at quarter, half or custom distances. |
| ZBrush 2026.2.1.1 | The 2026 branch adds ZModeler creasing options for inserted edge loops and inset faces, plus transform controls for alpha images in Noisemaker. |
Windows 10 and 11 cover the offered ZBrush 2022-2026 range
The offered ZBrush release families use Windows 10 or Windows 11 as the common desktop Windows targets.
