Buy Autodesk 3Ds Max Software
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Autodesk 3ds Max
| Version | Price & Buy |
|---|---|
| 3Ds Max 2026.3 | |
| 3Ds Max 2025.3 | |
| 3Ds Max 2024.1 | |
| 3Ds Max 2023.3 | |
| 3Ds Max 2022 | |
| 3Ds Max 2021 x64 | |
| 3Ds Max 2020 x64 | |
| 3Ds Max 2019 x64 | |
| 3Ds Max 2018 x64 | |
| 3Ds Max 2017 x64 | |
| 3Ds Max 2016 x64 | |
| 3Ds Max 2015 x64 | |
| 3Ds Max 2014 x64 | |
| 3Ds Max 2013 x32+x64 |

Product Overview
Autodesk 3Ds Max is a professional 3D modeling, animation, and rendering platform for creating complex 3D assets with polygon and spline modeling, procedural geometry generation, and non-destructive modifier workflows. It combines advanced mesh creation tools with integrated animation systems, fluid and cloth simulation, and production-grade rendering through Arnold and V-Ray integration for complete 3D visualization pipelines.
3Ds Max serves game developers, VFX artists, architectural visualization professionals, product designers, motion graphics specialists, and animation studios managing character rigs, environmental assets, and cinematic visual effects. The software handles detailed polygon modeling with topology control, parametric modeling through modifier stacks, character animation using CAT (Character Animation Toolkit) and motion capture integration, particle effects and dynamics simulation, photorealistic material authoring with physically-based rendering, and seamless integration with industry-standard rendering engines for production-quality output.
Why Buy Autodesk 3Ds Max from Prosoftstore?
We offer permanent Autodesk 3Ds Max activation with one-time purchase — professional 3D modeling and animation software for creative professionals without subscription fees. Full functionality included: polygon and spline modeling with Edit Poly tools for topology control, parametric modeling through modifier stacks and non-destructive workflows, Character Animation Toolkit (CAT) for rigging and skeletal animation, motion capture support with biped integration, particle effects and cloth simulation for dynamics, integrated material editor with physically-based rendering support, and native Arnold and V-Ray rendering engine integration for production-quality visualization.
Single payment from $45 to $75, lifetime access, no hidden costs or mandatory renewals. Suitable for freelance 3D artists developing game assets and character models, architectural visualization professionals creating interior and exterior renders, VFX specialists producing motion graphics and visual effects, independent game developers building expansive game environments, animation studios managing complex character rigs and keyframe workflows, and product designers generating photorealistic product visualizations for marketing and presentation materials.
Autodesk 3Ds Max Key Features
- Polygon Modeling with Edit Poly: Create detailed geometry using vertex, edge, and polygon sub-object modeling with face extrusion, beveling, and targeted topology control to build production-ready mesh assets.
- Spline and Curve Modeling: Generate smooth curves and spline-based geometry for organic shapes, architectural elements, and design surfaces with NURBS and parametric control.
- Procedural Modeling and Modifiers: Build non-destructive parametric models using modifier stacks with lathe, extrude, shell, and array modifiers to create repeatable geometry and complex assemblies.
- Character Animation Toolkit (CAT): Rig and animate characters using CAT's skeletal system with inverse kinematics, twist bones, and procedural animation control for bipedal and quadrupedal characters.
- Motion Capture Integration: Import and apply motion capture data directly to character rigs with biped and CAT compatibility to accelerate realistic character animation production.
- Cloth and Particle Simulation: Simulate realistic fabric behavior with collisions and wind forces, and generate particle effects for smoke, fire, and dynamic environmental elements using integrated simulation tools.
- Retopology Tools with OpenVDB Remeshing: Reduce mesh complexity and optimize geometry using automated retopology and OpenVDB remeshing up to 8% faster with preprocessing and standalone processes.
- Arnold Rendering Engine Integration (MAXtoA): Access production-quality ray tracing with Arnold GPU rendering, progressive sampling, volumetric effects, and OpenColorIO color management for photorealistic output.
- V-Ray Rendering Support: Integrate V-Ray for rendering with advanced global illumination, light mixing for real-time refinement, and Chaos Cosmos library integration for rapid asset access and scene building.
- Material Editor and Physically-Based Rendering: Create complex materials with layered surface properties, metallic reflection, subsurface scattering, and procedural texturing for accurate material representation and photorealism.
- UV Mapping and Texture Tools: Unwrap UVW mapping with peel mode and seam optimization, and apply detailed texturing and displacement mapping to achieve photorealistic surface detail without geometry complexity.
- Viewport and Real-Time Feedback: Work with high-performance viewports supporting real-time shading feedback, shadow mapping with increased resolution, and ActiveShade for iterative material and lighting preview during scene development.
Autodesk 3Ds Max Applications
| Industry/Domain | Typical Applications |
|---|---|
| Game Development | Character models, environmental assets, weapon and prop modeling, optimization for game engines using ProOptimizer and polygon count reduction. |
| Film and Visual Effects | Character rigging and animation, particle effects and explosions, architectural destruction, creature modeling with Arnold rendering for photorealistic visual effects. |
| Architectural Visualization | Building exterior and interior rendering, material representation, lighting setup with daylight analysis, walkthrough animations and presentation visualization for clients. |
| Product Design and Visualization | Consumer product rendering, industrial design visualization, packaging design mockups, product photography simulation for marketing and design iteration. |
| Motion Graphics and Animation | Logo animation and title sequences, broadcast graphics and promotional videos, kinetic typography, composited animation with effects integration into editing workflows. |
| Character Animation Studios | Rigged character animation, facial animation using morph targets and bone-based deformation, walk cycles and interactive character systems for film and games. |
| Vehicle and Transportation Design | Automotive visualization and concept rendering, aircraft and aerospace modeling, vehicle dynamics simulation for design validation and presentation. |
Ready to create expansive 3D worlds and detailed assets? Select your preferred version from the table above, click Buy, and start modeling complex geometry and rendering photorealistic visualizations with industry-standard tools.